Hardware Programming - VIC-II & System Architecture
Commodore 64 Programming Course
Learn the C64's custom hardware programming. Learn the VIC-II graphics chip, CIA timers, SID sound chip, and memory banking to create programs that push the C64 to its limits.
Phase 3: Hardware Programming - VIC-II & System Architecture
Become a skilled C64 hardware programmer! Phase 3 focuses on the custom chips that make the C64 unique - the VIC-II graphics processor, CIA interface adapters, and advanced memory banking techniques that enable truly impressive software.
Unlocking the Custom Chips
Phase 3 teaches you to program the C64โs custom hardware directly, creating effects and capabilities that push the system far beyond what seems possible. Youโll learn the same hardware tricks used by legendary demoscene programmers and commercial game developers.
This isnโt just about learning registers and timing - itโs about understanding how creative programmers overcame hardware limitations through clever programming and deep system knowledge.
Hardware Programming Focus
VIC-II Graphics Programming - Learn complete control over the graphics subsystem. Create custom character sets, implement sprite multiplexing, and use raster interrupts for multi-layer visual effects that amaze users.
CIA Timer & I/O Control - Program the CIA chips for precise timing control, keyboard and joystick interfacing, and serial bus communication. Learn to coordinate multiple timing sources for complex real-time applications.
Memory Banking & Expansion - Understand C64 memory banking and switching techniques. Learn to work with RAM expansion and create cartridge software that maximizes available memory.
Hardware Tricks & Optimization - Discover undocumented features and timing tricks that create โimpossibleโ effects. Learn the techniques that made legendary demos and pushed the C64 beyond its intended capabilities.
Project Focus
Phase 3 builds Cosmic Defender - a fast-paced space shooter showcasing advanced VIC-II programming with smooth scrolling, sprite multiplexing, raster effects, and custom graphics modes that demonstrate true C64 hardware expertise.
Professional Hardware Skills
By completing Phase 3, youโll have comprehensive knowledge of C64 hardware that enables you to create programs rivaling the best commercial software. These low-level programming skills transfer directly to embedded systems, game engine development, and any field requiring direct hardware control.
Learning Path
Progress through 16 carefully structured tiers. Each tier builds upon the previous, introducing new concepts and culminating in hands-on projects.
Hardware Programming - VIC-II & System Architecture
Unlock the full power of the Commodore 64's custom hardware. Learn the VIC-II graphics chip, CIA timers, SID sound chip, and memory banking to create programs that push the C64 to its absolute limits.
VIC-II Raster Programming & Display Control
Master raster interrupt programming and display timing. Learn to create smooth visual effects, split screens, and synchronized graphics updates using the VIC-II's raster capabilities.
Sprite Multiplexing & Advanced Animation
Break the 8-sprite limit with advanced multiplexing techniques. Learn to display dozens of sprites, create complex animation systems, and implement efficient sprite management for professional games.
Custom Character Sets & Screen Modes
Master custom character sets and advanced screen modes. Learn to create beautiful graphics, implement smooth scrolling, and use every VIC-II graphics mode to its fullest potential.
Cosmic Defender
Complete your space shooter with stunning graphics, sprite multiplexing, raster effects, custom character sets, and smooth scrolling - showcasing VIC-II programming skills
CIA Timer Programming & Precise Timing
Master the CIA timer chips for precise timing control. Learn to create accurate time measurements, music synchronization, and timing-critical applications using the C64's Complex Interface Adapters.
Input/Output & Device Control
Master I/O programming and device control through CIA chips. Learn keyboard scanning, joystick handling, and peripheral communication for professional input systems and device integration.
Memory Banking & Expansion Techniques
Master C64 memory banking and RAM expansion techniques. Learn to access ROM, switch memory configurations, and utilize RAM expansions to create larger, more sophisticated programs.
Undocumented Features & Hardware Tricks
Explore undocumented VIC-II features and hardware tricks used by demo scene programmers. Learn timing exploits, illegal opcodes, and advanced techniques that push the C64 beyond specifications.
Rhythm Master
Complete your music rhythm game with precise CIA timing, responsive input systems, memory banking for songs, and hardware tricks for visual effects - demonstrating advanced hardware programming
Color RAM & Advanced Color Techniques
Learn advanced color RAM manipulation and color cycling techniques. Create stunning visual effects through creative use of the C64's color system and attribute-based graphics.
Hardware Scrolling & Large Worlds
Implement smooth hardware scrolling for large game worlds. Learn multi-directional scrolling, screen buffering techniques, and efficient world streaming for expansive game environments.
Custom Interrupt Systems & Event Management
Build sophisticated interrupt-driven event systems. Learn to create custom interrupt handlers, coordinate multiple interrupt sources, and implement event-driven architectures for complex games.
Hardware Performance Optimization
Optimize code for C64 hardware characteristics. Learn cycle-exact programming, badline timing, sprite timing, and memory access patterns that achieve maximum performance from the 6502 and custom chips.
Crystal Caverns
Complete your puzzle adventure with dynamic color effects, smooth scrolling, custom interrupt systems, and cycle-exact optimization - demonstrating comprehensive hardware programming skills
Hardware Debugging & Analysis Tools
Create sophisticated hardware debugging tools and analysis utilities. Build custom monitors, timing analyzers, and hardware state inspection tools that help debug complex hardware-level programs.
Hardware Abstraction & Portability
Design hardware abstraction layers for portable code. Learn to create interfaces that hide hardware differences while maintaining performance, enabling code reuse across 6502-based systems.
Real-Time Systems & Hardware Coordination
Build real-time systems that coordinate multiple hardware components. Learn to create systems with guaranteed response times, deterministic behavior, and professional-quality real-time performance.
Hardware Integration & Professional Polish
Complete hardware programming projects with professional integration and polish. Learn to coordinate all C64 systems seamlessly, optimize for commercial quality, and finish projects ready for distribution.
Neon City
Complete your sophisticated action game with professional hardware integration, real-time systems, portable architecture, and commercial-quality polish - demonstrating complete hardware programming expertise