The Timeline
Computing history in context: 1920s–present
1172
Total Events
11
Decades
44
World Events
Explore computing history decade by decade. From the theoretical foundations of the 1930s through the golden age of home computing in the 1980s to the retro revival of today. Each decade page shows systems, games, people, and world events in chronological context.
7
1920s
The birth of computing pioneers
0
Systems
0
Games
6
People
0
World
9
1930s
Turing machines and early theory
0
Systems
0
Games
5
People
2
World
16
1940s
WWII, ENIAC, and the computer age begins
0
Systems
0
Games
10
People
4
World
45
1950s
Transistors and the first video games
0
Systems
0
Games
34
People
3
World
69
1960s
Mainframes, space race, and semiconductors
0
Systems
0
Games
53
People
3
World
107
1970s
Microprocessors, arcades, and home computing
4
Systems
8
Games
16
People
5
World
433
1980s
The golden age of 8-bit and 16-bit
17
Systems
165
Games
23
People
10
World
305
1990s
3D graphics, CD-ROMs, and the web
6
Systems
149
Games
20
People
5
World
112
2000s
Mobile gaming and the indie revolution
1
Systems
45
Games
6
People
5
World
54
2010s
Retro revival and crowdfunding
0
Systems
18
Games
11
People
4
World
11
2020s
Nostalgia, preservation, and new frontiers
0
Systems
2
Games
6
People
3
World