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Vault Entry

[📷 suggested: screenshot of a giant camel lumbering across a starfield]

Overview

Jeff Minter’s Attack of the Mutant Camels mixes fast horizontal shooting with giant, laser-spewing ungulates. The game riffs on Empire Strikes Back’s AT-AT battles while leaning hard into Llamasoft’s trademark surrealism.

Fast facts

  • Platforms: VIC-20 original, C64 and Atari 8-bit conversions.
  • Structure: defend your base from waves of colossal camels while dodging enemy fire.
  • Tech highlight: sprite multiplexing keeps the screen busy with enemies beyond the hardware’s basic limits.

Lesson connections

  • BASIC Block 5 references the game when introducing sprite multiplexing concepts.
  • Assembly Act II dissects its timing tricks for smooth parallax backgrounds.
  • Vault tie-ins encourage learners to compare humour in game design across decades.

See also