Vault Entry
[📷 suggested: screenshot of a giant camel lumbering across a starfield]
Overview
Jeff Minter’s Attack of the Mutant Camels mixes fast horizontal shooting with giant, laser-spewing ungulates. The game riffs on Empire Strikes Back’s AT-AT battles while leaning hard into Llamasoft’s trademark surrealism.
Fast facts
- Platforms: VIC-20 original, C64 and Atari 8-bit conversions.
- Structure: defend your base from waves of colossal camels while dodging enemy fire.
- Tech highlight: sprite multiplexing keeps the screen busy with enemies beyond the hardware’s basic limits.
Lesson connections
- BASIC Block 5 references the game when introducing sprite multiplexing concepts.
- Assembly Act II dissects its timing tricks for smooth parallax backgrounds.
- Vault tie-ins encourage learners to compare humour in game design across decades.