COMMODORE 64
Where bedroom coders became legends
Why the Commodore 64?
The Commodore 64 remains the best-selling home computer of all time. Launched in 1982, it paired an affordable price with genuinely capable hardware: the VIC-II chip delivered smooth scrolling and hardware sprites, while the SID sound chip gave bedroom musicians a genuine synthesiser. Together, they created a platform where one person could build something that felt like an arcade game.
Learning the C64 teaches you to think like a programmer. With just 64 KB of RAM and a 1 MHz processor, every byte matters and every cycle counts. The constraints force creativity — and the skills transfer directly to modern embedded systems, game development, and low-level programming. Plus, there's still an active community releasing new games, demos, and tools forty years later.
docker pull code198x/commodore-64 Choose Your Path
Two ways to learn C64 game development. Start with BASIC if you're new to programming, or dive straight into assembly for the full experience.
6510 Assembly
Full hardware control
Master the VIC-II for sprites and scrolling, the SID for legendary sound, and every cycle of the 6510 CPU. This is how the best C64 games were made.
BASIC V2
Gateway curriculum
Learn programming fundamentals with the C64's built-in BASIC. Build 8 complete games while understanding memory, graphics, and the machine's limits — then graduate to assembly.