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Pattern Library

Production-ready code for retro games

Reusable patterns extracted from the curriculum. Copy, adapt, and use in your own projects — from sprite handling to sound effects.

32
Patterns
6
Categories
4
Platforms

Patterns vs Units vs Vault

Curriculum Units

Step-by-step tutorials that teach you how to build games from scratch.

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Pattern Library

Production-ready code snippets to copy and adapt for your own projects.

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The Vault

Historical context, hardware deep-dives, and the stories behind the era.

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