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Andrew Braybrook

Paradroid’s meticulous mastermind

Andrew Braybrook blended arcade reflexes with design journals, showing the world how professional craft emerges from bedroom roots.

C64Amstrad CPC Bedroom codersGame designers 1960–2024

Overview

Andrew Braybrook created seminal C64 titles like Paradroid (1985) and Uridium. Working at Hewson Consultants, he balanced rapid iteration with a methodical, diary-driven approach that hobbyists devoured in Zzap!64’s “Diary of a Game” column.

Fast facts

  • Background: Trained as an electronics technician before moving into full-time game development.
  • Studio: Hewson Consultants—a publisher famed for backing talented solo devs.
  • Signature: fast scrolling, fluid controls, and post-release developer commentary.

Influence

Braybrook treated documentation as part of the craft. His published diaries offered beginners a blueprint for scheduling, debugging, and polishing—a perfect companion to our LessonLayout “From the Vault” callouts.

See also