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Vault Entry

[📷 suggested: screenshot of a Manta fighter skimming a dreadnought]

Overview

Released in 1986 by Hewson Consultants, Uridium tasks pilots with strafing enemy dreadnoughts, dodging towers, and landing for reactor destruction. Its smooth scroll and crisp controls made it a C64 showcase.

Fast facts

  • Developer: Andrew Braybrook, following the success of Paradroid.
  • Tech: 50 Hz scrolling achieved through careful CPU budget and sprite multiplexing.
  • Ports: Spectrum and Amstrad conversions reimagined the action with clever compromises.

Lesson connections

  • BASIC Block 5’s scrolling lessons draw directly from Uridium’s techniques.
  • Assembly Act II examines how Braybrook timed sprite updates to avoid badlines.
  • Vault comparisons encourage learners to contrast shooter pacing across platforms.

See also