Brawler
A side-scrolling beat 'em up with Y-depth sorting and two-player cooperative action.
Coming Soon
Brawler is currently in development. Check back soon!
What You’ll Build
Side-scrolling beat ‘em up. Walk right, punch enemies, clean up the streets. Y-axis depth sorting creates the illusion of walking into the scene.
Enemies approach from all directions on the playfield. Y-position determines drawing order — characters closer to the bottom appear in front. Combo systems reward skilled play. Weapons can be picked up. Bosses punctuate each stage. Bring a friend for two-player action.
Skills You’ll Master
- Y-axis depth sorting — proper draw order
- Large sprite animation — detailed characters
- Melee combat mechanics — punches, kicks, throws
- Combo systems — chained attacks
- Multiple enemy coordination — crowd management
- Health and damage — combat systems
- Weapon pickups — found weapons
- Boss fights — stage bosses
- Two-player cooperative — simultaneous play
Prerequisites
Complete Game 10: Wanderer first.
Time Investment
128 units at 60-90 minutes each. Roughly 128-192 hours total.
Unit Roadmap
Foundation
Build the core game mechanics
Expansion
Add features and content
Polish
Visual effects and menus
Mastery
Optimisation and distribution