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Culture & Community

Magazines, movements, and the scenes that connected it all.

12
Articles

CRASH Magazine

ZX Spectrum energy in print

From 1984 to 1992, CRASH delivered Spectrum reviews, maps, and humour that matched the machine’s vibrant community.

Crest

Viennese precision on the Commodore 64

Crest (founded 1988) combined technical audacity and design finesse, setting new records for C64 demos.

Demo Scene 101

Competitive creativity on 8-bit silicon

Part tech showcase, part bragging rights—the demo scene turned code into performance art across the C64, Spectrum, and beyond.

Fairlight (Demo Group)

Swedish style from cracks to demos

Founded in 1987, Fairlight became synonymous with high-production C64, Amiga, and PC demos that blended art, humour, and technical wizardry.

Sinclair User

The serious Spectrum magazine

Sinclair User covered the ZX Spectrum with technical depth and programming focus, complementing CRASH's gaming coverage.

The 1983 Video Game Crash

When the industry nearly died

Overproduction, quality collapse, and consumer distrust crashed the North American games market—until Nintendo proved games were worth playing again.

The Console Wars

Sega vs Nintendo: gaming's greatest rivalry

The early 1990s battle between Sega and Nintendo defined a generation, turned gaming into tribal identity, and changed how games were marketed forever.

The Rise of Esports

From arcade high scores to professional gaming

Competitive gaming evolved from Space Invaders tournaments to million-dollar leagues, turning players into athletes and gaming into spectator sport.

The Rise of the Bedroom Coder

How kids with cassette decks built an industry

In the 1980s, a generation of self-taught programmers turned spare rooms into studios and changed video games forever.

The Tetris Rights Wars

Gaming's most complex licensing saga

Tetris emerged from the Soviet Union into a thicket of competing claims, fraudulent contracts, and corporate espionage that reads like a Cold War thriller.

Your Sinclair

Spectrum silliness with serious tips

Your Sinclair (1986–1993) mixed off-the-wall humour with deep coverage, embodying the playful side of Spectrum culture.

Zzap!64

Britain’s loudest Commodore magazine

Launched in 1985, Zzap!64 mixed enthusiastic reviews, dev diaries, and irreverent humour—shaping how a generation discovered C64 games.