Double Dragon
Beat-em-up perfected
Technos' 1987 arcade brawler codified the belt-scrolling beat-em-up, letting friends punch through gangs together.
Overview
Double Dragon didn’t invent the beat-em-up, but it perfected the formula. Technos Japan’s 1987 arcade game let two players fight side-by-side through urban streets, rescuing Marian from the Black Warriors gang. The combination of cooperative play, varied combat, and pickup weapons created a template every brawler since has followed.
Fast facts
- Developer: Technos Japan.
- Release: June 1987 (arcade).
- Protagonists: Billy and Jimmy Lee, martial arts masters.
- Plot: rescue Marian from the Black Warriors.
- Innovation: cooperative two-player beat-em-up.
- Ports: virtually every platform of the era.
- Sequels: Double Dragon II, III, series continues.
The gameplay
Double Dragon established brawler conventions:
- Belt scrolling: move right, fight enemies, progress.
- Two-player cooperative: fight together against waves.
- Varied moves: punch, kick, jump kick, elbow, headbutt.
- Weapons: bats, whips, knives, barrels—pick up and use.
- Enemy variety: distinct enemy types with different tactics.
The moves
Combat had depth unusual for the genre:
- Punch combo: basic three-hit string.
- Jump kick: standard platforming offense.
- Elbow strike: backwards attack.
- Hair grab: throw stunned enemies.
- Knee to face: brutal finishing move.
The arcade experience
Cooperative play created social gaming:
- Friends working together.
- Dividing enemies and weapons.
- Coordinating attacks on bosses.
- (Optionally) fighting each other for Marian at the end.
Home versions
Double Dragon was widely ported:
- NES: limited to single-player, but added RPG elements.
- C64: impressive conversion despite limitations.
- Spectrum: playable, monochrome interpretation.
- Amiga/ST: arcade-quality visuals.
No home version matched arcade’s two-player impact.
The NES version
The NES port took unusual liberties:
- Single-player only (technical limitation).
- Experience points and unlocking moves.
- Mode B allowed two-player versus.
- Different game, still excellent.
Legacy
Double Dragon defined cooperative action gaming. Every beat-em-up since—Final Fight, Streets of Rage, modern brawlers—follows its template. The Lee brothers became icons. “Punch guys, walk right” became a genre unto itself.