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Andrew Braybrook

Paradroid’s meticulous mastermind

Andrew Braybrook blended arcade reflexes with design journals, showing the world how professional craft emerges from bedroom roots.

C64 bedroom-codersgame-designers 1960–

Overview

Andrew Braybrook created seminal C64 titles like Paradroid (1985) and Uridium. Working at Hewson Consultants, he balanced rapid iteration with a methodical, diary-driven approach that hobbyists devoured in Zzap!64’s “Diary of a Game” column.

Fast facts

  • Background: Trained as an electronics technician before moving into full-time game development.
  • Studio: Hewson Consultants—a publisher famed for backing talented solo devs.
  • Signature: fast scrolling, fluid controls, and post-release developer commentary.

Influence

Braybrook treated documentation as part of the craft. His published diaries offered beginners a blueprint for scheduling, debugging, and polishing—a perfect companion to our LessonLayout “From the Vault” callouts.

See also