Overview
Sports gaming’s empire. EA Sports branded Electronic Arts’ sports division, accumulating exclusive licenses and establishing annual release cycles. FIFA, Madden, NHL, NBA Live—each franchise dominated its sport through presentation and authenticity rather than pure gameplay. The Ultimate Team model transformed sports games into ongoing revenue streams. Love them or not, they defined the genre.
Fast facts
- Founded: 1991 (as EA Sports brand).
- Parent: Electronic Arts.
- Slogan: “It’s in the game.”
- Model: Annual releases, licensing.
Core franchises
| Series | First entry |
|---|
| Madden NFL | 1988 |
| FIFA | 1993 |
| NHL | 1991 |
| NBA Live | 1994 |
| Tiger Woods/PGA Tour | 1998 |
Licensing strategy
| Approach | Benefit |
|---|
| Exclusive deals | Eliminate competition |
| League partnerships | Authenticity |
| Player likenesses | Recognition |
| Real stadiums | Atmosphere |
Ultimate Team
| Feature | Impact |
|---|
| Card collection | Engagement loop |
| Microtransactions | Revenue stream |
| Live content | Ongoing updates |
| Controversy | Loot box criticism |
EA Sports Big
| Sub-label | Focus |
|---|
| SSX | Snowboarding |
| NBA Street | Arcade basketball |
| NFL Street | Arcade football |
| Identity | Style over simulation |
Market position
| Achievement | Status |
|---|
| Market share | Dominant |
| Revenue | Multi-billion |
| Competition | Limited |
| Criticism | Annualisation fatigue |
See also