Factor 5
Technical wizards
Factor 5 emerged from the German demo scene to create technically stunning games—from Turrican on C64 to Star Wars: Rogue Squadron on N64.
Overview
Julian Eggebrecht, Achim Oppermann, and Thomas Engel founded Factor 5 in 1987, bringing demo scene technical prowess to commercial games. Their Turrican series pushed 8-bit and 16-bit hardware to limits, while their later work on LucasArts’ Star Wars games set new standards for console graphics.
Fast facts
- Founded: 1987, Cologne, Germany.
- Origins: demo scene, technical competitions.
- Breakthrough: Turrican series (with Rainbow Arts).
- Major client: LucasArts (Star Wars games).
Key games
| Game | Year | Platform | Achievement |
|---|---|---|---|
| Turrican | 1990 | C64/Amiga | Impossible on paper |
| Turrican II | 1991 | Amiga | Even more ambitious |
| Super Turrican | 1992 | SNES | Console adaptation |
| Star Wars: Rogue Squadron | 1998 | N64 | Expansion Pak visuals |
| Battle for Naboo | 2000 | N64 | Late N64 showcase |
| Rogue Leader | 2001 | GameCube | Launch title |
| Rebel Strike | 2003 | GameCube | Technical pinnacle |
Technical philosophy
Factor 5 believed hardware limits were suggestions:
- Extract every cycle from the CPU
- Exploit undocumented features
- Optimise until nothing more could be gained
- Then optimise again
The Turrican games
Working with Rainbow Arts and composer Chris Huelsbeck:
- C64 version: smooth scrolling, massive levels, dozens of enemies
- Amiga versions: benchmark for action game graphics
- Music: integrated perfectly with gameplay
Star Wars collaboration
LucasArts partnership began in 1992:
- Provided audio technology (MusyX)
- Eventually developed full games
- Rogue Squadron became their signature series
Rogue Squadron N64
Technical achievements:
- Expansion Pak support for higher resolution
- Huge draw distances
- Complex vehicle physics
- Voice acting via cartridge compression
Later years
| Year | Event |
|---|---|
| 2003 | Rebel Strike completes trilogy |
| 2007 | Lair (PS3) receives poor reception |
| 2009 | Company closes after financial difficulties |
Legacy
Factor 5 demonstrated that:
- Demo scene skills translated to commercial success
- Technical excellence could differentiate products
- Small teams could achieve remarkable results