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Companies & Studios

Intelligent Systems

Strategy specialists

Intelligent Systems developed Fire Emblem's tactical RPG template, Advance Wars' turn-based combat, and Paper Mario's RPG adventures as a key Nintendo partner.

NESSNESgame-boy-advanceds developernintendo-partnerstrategy 1986–present

Overview

Turn-based excellence. Intelligent Systems became Nintendo’s strategy game specialists, creating Fire Emblem’s permadeath tactical combat, Advance Wars’ accessible warfare, and Paper Mario’s charming RPG adventures. Their games combined deep systems with Nintendo’s polish, building devoted fan bases for genres often considered niche.

Fast facts

  • Founded: 1986.
  • Relationship: Nintendo second-party.
  • Speciality: Strategy, RPG.
  • Tools: Also developed Nintendo dev tools.

Major franchises

SeriesFirst entry
Fire Emblem1990
Advance Wars (Famicom Wars)1988
Paper Mario2000
WarioWare2003 (co-developed)

Fire Emblem

ElementInnovation
PermadeathUnits die permanently
Tactical combatGrid-based strategy
Support systemCharacter relationships
Story focusNarrative-driven

Advance Wars

ElementDesign
AccessibilityEasy to learn
CO powersCommander abilities
Map editorUser creation
MultiplayerCompetitive focus

Paper Mario

ElementApproach
Visual stylePaper aesthetic
CombatTimed button presses
HumourSelf-aware writing
PartnersCompanion abilities

Development tools

ProductPurpose
IS toolsNintendo development software
Sound toolsAudio creation
Internal useFirst-party support

Notable titles

TitleYearPlatform
Famicom Wars1988Famicom
Fire Emblem1990Famicom
Paper Mario2000N64
Advance Wars2001GBA
Fire Emblem: Awakening20123DS

Awakening revival

ImpactDetail
Series savedFire Emblem was ending
Commercial successMainstream breakthrough
New audienceWestern expansion

See also