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Companies & Studios

NanaOn-Sha

PaRappa's home

NanaOn-Sha created PaRappa the Rapper and other rhythm games under Masaya Matsuura's direction, establishing a distinctive style of musical game design.

PlayStationplaystation-2psp developerrhythmjapanese 1993–present

Overview

Music and games as one. NanaOn-Sha formed around Masaya Matsuura’s vision of games that were genuinely musical, not just games with music. PaRappa the Rapper delivered that vision with style. The studio continued exploring rhythm gameplay through Um Jammer Lammy and the procedurally generated Vib-Ribbon. Small but influential, they helped define a genre.

Fast facts

  • Founded: 1993.
  • Founder: Masaya Matsuura.
  • Location: Tokyo, Japan.
  • Identity: Music-driven game design.

Key releases

TitleYearInnovation
PaRappa the Rapper1996Rhythm game template
Um Jammer Lammy1999Guitar-based rhythm
Vib-Ribbon1999Procedural music levels
PaRappa 22001Series continuation

Visual identity

ElementCharacteristic
Paper-thin style2D in 3D space
Colour saturationBold, bright
Character designMemorable mascots
AnimationDistinctive charm

Design philosophy

PrincipleApplication
Musical authenticityReal rhythm feel
AccessibilitySimple controls
PersonalityCharacter-driven
InnovationExperimental spirit

Industry influence

ImpactNote
Rhythm gamesGenre establishment
Visual styleWidely imitated
Music directionQuality standard
PlayStation identityPlatform association

See also