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Companies & Studios

Sierra On-Line

The adventure game empire

Ken and Roberta Williams built Sierra from their kitchen table into the dominant force in graphic adventure games, creating King's Quest, Space Quest, and Leisure Suit Larry.

apple-iipcAmigaatari-st developerspublishersadventure-games 1979–1999

Overview

Sierra pioneered graphic adventures when Roberta Williams saw potential in combining pictures with text. From Mystery House (1980) through the Quest series, Sierra defined how adventures looked and played. Their AGI and SCI engines powered dozens of games that shaped a generation’s expectations.

Fast facts

  • Founded: 1979 as On-Line Systems by Ken and Roberta Williams.
  • Renamed: Sierra On-Line in 1982.
  • Based: Oakhurst, California (then Bellevue, Washington).
  • Acquisition: CUC International (1996), then various owners.

Key franchises

SeriesCreatorGames
King’s QuestRoberta Williams8 main games
Space QuestTwo Guys from Andromeda6 games
Leisure Suit LarryAl Lowe7 games
Police QuestJim Walls4 games
Quest for GloryLori & Corey Cole5 games
Gabriel KnightJane Jensen3 games

Technology evolution

AGI (Adventure Game Interpreter)

  • Used 1984-1989
  • 160×200 graphics, 16 colours
  • Text parser input
  • Powered early Quest games

SCI (Sierra Creative Interpreter)

  • Used 1988-1996
  • Higher resolution, more colours
  • Point-and-click interface (SCI1+)
  • Powered later Quest games

Business model

Sierra’s approach:

  • Regular sequels to proven franchises
  • Package with high-quality manuals and feelies
  • Aggressive retail distribution
  • International localisation

The Williams era

Ken and Roberta built a unique company:

  • Remote mountain location fostered creativity
  • Family atmosphere attracted talent
  • Direct involvement in game design
  • Significant risk-taking on new genres

Designer-driven development

Sierra let designers drive projects:

  • Roberta Williams: dramatic, story-focused
  • Mark Crowe/Scott Murphy: irreverent sci-fi comedy
  • Al Lowe: adult humour
  • Jane Jensen: literary, dark themes

Later years and decline

YearEvent
1996CUC International acquisition
1998Merged into Cendant, then Havas
1999Major studio closures
2000sBrand used for various releases
2014Activision revives brand briefly

Legacy

Sierra established:

  • Graphic adventures as commercial genre
  • Designer-as-star model
  • Quest naming convention
  • Standards for adventure packaging

See also