Tiertex
Notorious port house
The UK development studio whose name became synonymous with poor-quality rushed arcade conversions throughout the late 1980s and 1990s, primarily working for US Gold.
Overview
Tiertex was a UK development studio that became infamous for producing consistently poor arcade ports. Primarily working for US Gold, their name became a warning sign to gamers that a conversion might not be worth purchasing.
Fast Facts
- Founded: 1987
- Primary client: US Gold
- Reputation: Consistently poor
- Problem: Rushed, generic approaches
- Legacy: Cautionary tale
Notorious Ports
| Game | Platform | Problems |
|---|---|---|
| Strider | Various | Missing features, poor controls |
| Altered Beast | Various | Simplified, jerky |
| Various | Multiple | Generic approaches |
Why Quality Suffered
| Factor | Impact |
|---|---|
| Tight budgets | Minimal resources |
| Short deadlines | No polish time |
| Generic approach | Didn’t leverage platforms |
| Low bids | Won contracts on price |
The “Tiertex Treatment”
Gamers learned to recognise:
| Sign | Meaning |
|---|---|
| Tiertex logo | Lower expectations |
| US Gold publisher | Check developer |
| Budget price later | Started full price |
Industry Context
Tiertex represented a systemic problem:
- Publishers wanted cheap conversions
- Developers bid low to win contracts
- Quality suffered from impossible conditions
- Gamers paid the price
Legacy
Tiertex became shorthand for lazy porting. Their example illustrates why platform-specific development matters and why the cheapest contractor often proves most expensive.