Skip to content
Companies & Studios

Treasure

Action game masters

Treasure was founded by ex-Konami developers who created intense, inventive action games including Gunstar Heroes, Ikaruga, and Guardian Heroes with technical brilliance and creative design.

sega-mega-drivesega-saturnN64 developeractionjapanese 1992–present

Overview

Former Konami developers wanted creative freedom. Treasure became synonymous with action game excellence—Gunstar Heroes on Mega Drive demonstrated what the hardware could really do, while Ikaruga perfected the polarity shooter. Every Treasure game showcased inventive mechanics, technical mastery, and a commitment to intense, rewarding gameplay.

Fast facts

  • Founded: 1992.
  • Origin: Ex-Konami staff.
  • Philosophy: Creativity over sequel repetition.
  • Style: Technical, inventive action.

Key titles

TitleYearPlatform
Gunstar Heroes1993Mega Drive
Dynamite Headdy1994Mega Drive
Alien Soldier1995Mega Drive
Guardian Heroes1996Saturn
Radiant Silvergun1998Saturn
Ikaruga2001Arcade/Dreamcast
Sin and Punishment2000N64

Gunstar Heroes

AchievementDetail
GraphicsPushed Mega Drive limits
ActionConstant intensity
WeaponsCombinable system
Co-opTwo-player chaos

Ikaruga

InnovationDesign
Polarity systemBlack/white switching
Absorb bulletsMatching colour
Puzzle shooterStrategic depth
MemorisationPattern-based mastery

Technical philosophy

PrincipleApplication
Push hardwareMaximum capability
InventionNew mechanics each game
IntensityNon-stop action
PolishHigh production values

Konami connection

BackgroundResult
Contra teamAction expertise
CastlevaniaTechnical knowledge
Creative disputesDesire for freedom
IndependenceTreasure founded

Design approach

ElementCharacteristic
Boss designElaborate, multi-phase
MechanicsUnique per game
DifficultyChallenging but fair
Replay valueScore attack focus

Output philosophy

ChoiceReasoning
New IPsCreative freedom
No sequels (mostly)Fresh ideas
Quality over quantityFewer, better games

See also