Tactical RPG
Strategy meets story
Tactical RPGs combine grid-based strategy combat with RPG character progression, from Fire Emblem to Final Fantasy Tactics to XCOM.
Overview
Tactical RPGs place parties on grid-based battlefields where positioning, terrain, and character abilities determine victory. Unlike pure strategy games, characters persist between battles with RPG-style progression. The genre split between Japanese traditions (Fire Emblem, Final Fantasy Tactics) and Western approaches (XCOM, Jagged Alliance), each emphasising different elements.
Fast facts
- Core elements: grid combat + character progression.
- Japanese lineage: Fire Emblem, Final Fantasy Tactics, Disgaea.
- Western lineage: XCOM, Jagged Alliance.
- Combat style: turn-based, position-dependent.
- Narrative: often story-heavy with developed characters.
Design elements
What defines tactical RPGs:
- Grid movement: tiles with movement costs.
- Terrain effects: cover, elevation, hazards.
- Character classes: roles with distinct abilities.
- Permadeath: often permanent character death (optional in some).
Genre split
Eastern versus Western approaches:
- JRPG tactics: story focus, anime aesthetics, deterministic.
- Western tactics: simulation-adjacent, percentage-based outcomes.
- Modern convergence: elements blend across traditions.