Skip to content
Sparkles Demos

Edge of Disgrace

Modern C64 masterpiece

Booze Design's Edge of Disgrace proved the C64 demo scene remained vital in 2008, achieving effects that would have seemed impossible in the platform's commercial era.

C64 demosceneswedishlandmark 2008

Overview

Twenty-five years after the C64’s release, Booze Design proved the platform still had secrets to reveal. Edge of Disgrace won X’2008 by doing things the hardware “couldn’t do”—smooth scrolling in multiple directions simultaneously, colour effects beyond documented limits, and visual complexity that challenged modern platforms.

Fast facts

  • Group: Booze Design.
  • Platform: Commodore 64.
  • Released: X 2008.
  • Achievement: Pushed 25-year-old hardware further.

Why it matters

Edge of Disgrace demonstrated:

  • Hardware documentation isn’t complete truth
  • Decades of accumulated knowledge compound
  • Old platforms offer new discoveries
  • The scene remains creatively vital

Technical achievements

EffectInnovation
DYCP scrollingMultiple smooth scroll directions
FLI graphicsExtended colour capabilities
MusicModern SID techniques
FlowCoherent artistic vision

Scene continuity

The demo proved that C64 scene activity wasn’t nostalgia—it was ongoing technical and artistic exploration using tools refined over decades.

See also