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Emulators

RetroArch

The emulator frontend

The unified frontend that brings dozens of emulator cores under one interface, standardising controls, shaders, and features across platforms.

cross-platform emulatorfrontendlibretromulti-system 2010

Overview

RetroArch is a frontend for emulators that uses the libretro API to provide a unified interface for dozens of โ€œcoresโ€ - each core being an emulator for a specific system. Rather than managing separate emulators with different interfaces, RetroArch offers consistent controls, shader support, netplay, and features across everything from Atari 2600 to PlayStation.

Fast Facts

  • Project: Libretro/RetroArch
  • First release: 2010
  • Platforms: Everything (Windows, Linux, macOS, Android, iOS, consoles, etc.)
  • Cores: 100+
  • Philosophy: One interface, many emulators

The Libretro Concept

How it works:

ComponentRole
RetroArchFrontend (UI, input, output)
Libretro APIStandard interface
CoresIndividual emulators

Cores handle emulation; RetroArch handles everything else.

Key Features

What RetroArch provides:

  • Unified input - Configure once, use everywhere
  • Shaders - CRT filters, scanlines, etc.
  • Netplay - Online multiplayer for retro games
  • Achievements - RetroAchievements integration
  • Save states - Consistent across cores
  • Recording - Built-in capture
CoreSystemNotes
bsnesSNESCycle-accurate
MesenNESHighly accurate
Beetle PSXPlayStationGood accuracy
Genesis Plus GXMega DriveExcellent
VICEC64Full-featured
PUAEAmigaUAE-based

Platform Support

RetroArch runs on:

  • Windows, Linux, macOS
  • Android, iOS
  • PlayStation Vita, PSP
  • Nintendo Switch (homebrew)
  • Raspberry Pi
  • Xbox (UWP)
  • Web browsers

Shader Pipeline

Advanced video processing:

  • CRT emulation (curvature, phosphors)
  • Scanlines
  • NTSC signal emulation
  • Upscaling filters
  • Custom shader development

Criticism and Trade-offs

ProCon
Unified interfaceComplex setup
Feature-richOverhead
Cross-platformCore quality varies
Active developmentFrequent changes

See Also