Skip to content
Classic Games

Battlezone

Vector 3D warfare

Battlezone pioneered first-person 3D combat using vector graphics, placing players inside a tank with a periscope viewfinder for a uniquely immersive arcade experience.

arcadeatari-2600pc shootervectorsimulation 1980

Overview

Look through the viewfinder, see the wireframe world. Battlezone created the first arcade tank combat simulation, rendering a 3D battlefield in glowing green vectors. The distinctive cabinet with its periscope viewer made players feel genuinely inside a tank, hunting enemies across a geometric landscape.

Fast facts

  • Developer: Atari.
  • Designer: Ed Rotberg.
  • Technology: Vector display, first-person 3D.
  • Cultural note: US Army licensed it for training.

Technical innovation

FeatureAchievement
3D renderingReal-time vector graphics
First-person viewInside-vehicle perspective
Horizon lineSense of depth
Radar displayTactical awareness

Gameplay elements

ElementFunction
TanksPrimary enemy
UFOsFlying targets
MissilesGuided threats
ObstaclesGeometric cover

Cabinet design

FeaturePurpose
Periscope viewerImmersive view
Dual sticksTank controls
Green phosphorMilitary aesthetic
HoodBlocks ambient light

Military version

AspectDetail
Nameโ€Bradley Trainerโ€
PurposeInfantry fighting vehicle training
Designer reactionEd Rotberg refused to work on it
Historical noteOne of first military game adaptations

Legacy

InfluenceArea
First-person shootersGenre foundation
Tank simulationsEstablished conventions
VR gamingEarly immersion concept
Vector aestheticsLasting visual style

See also