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Classic Games

Choplifter

Hostage rescue helicopter

Choplifter pioneered the rescue-focused shooter, tasking players with piloting a helicopter behind enemy lines to save hostages while battling tanks, jets, and anti-aircraft fire.

apple-iiC64sega-master-systemarcade shooteractionrescue 1982

Overview

Fly in. Land. Load hostages. Fly out. Choplifter combined shooting action with humanitarian objectives—rescuing prisoners from enemy territory. The helicopter could face three directions, land to collect survivors, and had to return them safely to base. Created for Apple II, it became one of the few home games adapted into an arcade version.

Fast facts

  • Developer: Brøderbund.
  • Designer: Dan Gorlin.
  • Origin: Apple II (1982).
  • Unusual: Home-to-arcade port.

Gameplay mechanics

ElementFunction
Helicopter controlFly, hover, land
Three orientationsLeft, right, forward
Hostage capacity16 per trip
Base returnDeposit rescued

Threats

EnemyBehaviour
TanksGround fire
JetsAir attack
Anti-aircraftFixed positions
Drone minesAerial hazards

Hostage system

AspectDetail
BarracksDestroy to release
Running hostagesMust land nearby
Capacity16 maximum
Friendly fireCan kill hostages

Technical features

PlatformNotable aspect
Apple IIOriginal version
ArcadeSega enhancement
Master SystemHome arcade quality
C64Solid conversion

Design innovation

ElementImpact
Moral objectiveRescue, not just destroy
Risk/rewardMore hostages = more danger
Directional controlTactical depth
Home-to-arcadeReversed typical flow

Legacy

InfluenceArea
Rescue gamesGenre template
Helicopter gamesControl conventions
Objective varietyBeyond pure shooting

See also