Overview
Sketch Turner fell into his own comic. Comix Zone’s creator-trapped-in-creation premise drove innovative presentation—moving between panels, enemies drawn into existence by the villain, paper torn for weapons. This late Mega Drive release delivered style over substance, with punishing difficulty but unforgettable comic book aesthetics.
Fast facts
- Developer: Sega Technical Institute.
- Protagonist: Sketch Turner.
- Setting: Inside a comic book.
- Release: Late Mega Drive era (1995).
Comic book presentation
| Element | Implementation |
|---|
| Panel transitions | Move between frames |
| Speech bubbles | Dialogue display |
| Sound effects | Visual onomatopoeia |
| Page turns | Level progression |
Combat mechanics
| Action | Function |
|---|
| Punch combo | Basic attacks |
| Kick | Alternative strikes |
| Inventory items | Special attacks |
| Paper weapons | Tear page corners |
Roadblock the rat
| Feature | Use |
|---|
| Companion | Sketch’s pet rat |
| Scouting | Find hidden items |
| Attack | Distract enemies |
| Limited use | Expendable |
Enemy spawning
| Villain action | Effect |
|---|
| Mortus draws | Enemies appear |
| Real-time | Sketched into panels |
| Variety | Multiple enemy types |
Difficulty
| Challenge | Cause |
|---|
| Health drain | Punching obstacles hurts |
| Limited continues | Few chances |
| No saves | Full playthrough required |
| One life | Essentially |
Visual style
| Aspect | Quality |
|---|
| Animation | Fluid movement |
| Art style | Western comic aesthetic |
| Colours | Bold palette |
| Details | Panel flourishes |
Branching paths
| Choice | Result |
|---|
| Multiple routes | Different panels |
| Endings | Multiple conclusions |
| Replayability | Explore alternatives |
Late-era release
| Context | Significance |
|---|
| 1995 release | Saturn already out |
| Technical showcase | Mega Drive swan song |
| Underperformed | Timing hurt sales |
See also