Demon's Souls
The one that started it all
Demon's Souls established the formula that would define the Souls-like genre, with deliberate combat, interconnected levels, and punishing difficulty.
Overview
Demon’s Souls (2009) is an action RPG developed by FromSoftware for PlayStation 3. While not commercially successful initially, it established nearly every mechanic that would define the Souls-like genre: deliberate stamina-based combat, souls as currency, interconnected level design, and cryptic storytelling.
Key Innovations
- World Tendency: Actions affect the game world’s difficulty and state
- Nexus hub: Central area connecting all five worlds
- Souls economy: Currency used for both levelling and purchasing
- Online features: Messages, invasions, co-op summoning
Legacy
Demon’s Souls proved that challenging games could find an audience, leading to:
- Dark Souls trilogy
- Bloodborne
- Sekiro
- Countless “Souls-like” games from other developers
- A 2020 PlayStation 5 remake by Bluepoint Games