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Classic Games

Dungeon Keeper

Evil is good

Bullfrog's 1997 strategy game that inverted the RPG formula—you played the villain, building dungeons to thwart heroic adventurers.

pc strategybullfrogpeter-molyneuxsimulationdark-humour 1997

Overview

Dungeon Keeper (1997) was Bullfrog’s genre-defying strategy game that cast players as an evil overlord. Instead of raiding dungeons, you built them—excavating rooms, attracting monsters, and laying traps to destroy the sickeningly virtuous heroes who dared invade.

Fast Facts

AspectDetail
DeveloperBullfrog Productions
PublisherElectronic Arts
DesignerPeter Molyneux
EngineCustom 3D
PerspectiveFirst-person possession, isometric management

The Inversion

Traditional RPGDungeon Keeper
Play the heroPlay the villain
Raid dungeonsBuild dungeons
Kill monstersRecruit monsters
Collect treasureProtect treasure
Save the realmConquer the realm

Gameplay Systems

SystemPurpose
ExcavationCarve rooms from earth
Creature attractionDifferent rooms attract different monsters
PossessionControl any creature in first-person
Hand of EvilPick up and drop creatures directly
TrainingLevel up your monsters

Creatures

CreatureRole
ImpsWorkers, dig and claim territory
Bile DemonsHeavy fighters, manufacture
WarlocksResearch, ranged magic
MistressesFast fighters, enjoy torture
Horned ReaperUltimate warrior, volatile temper

Dark Humour

The game revelled in blackly comic tone:

  • The narrator’s sardonic commentary
  • Slapping creatures to motivate them
  • Torture chamber as training facility
  • Heroes portrayed as insufferably smug

Legacy

Dungeon Keeper proved games could subvert expectations while remaining mechanically deep. Its influence echoes in titles like Evil Genius, Overlord, and War for the Overworld (a spiritual successor by ex-Bullfrog staff).

See Also