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Classic Games

Excitebike

Motocross and track building

Excitebike combined responsive motocross racing with a track editor, letting players create and share custom courses while managing engine temperature through strategic turbo use.

NESarcade racingsportsnintendo 1984

Overview

Hit the turbo. Watch the temperature. Excitebike delivered satisfying motocross racing with a critical resource management twistโ€”overuse the turbo and your engine overheats, forcing a trackside cooldown. The included track editor let players design their own courses, pioneering user-generated content on the NES.

Fast facts

  • Developer: Nintendo R&D1.
  • Designer: Shigeru Miyamoto.
  • Innovation: Built-in track editor.
  • Temperature: Engine management mechanic.

Racing mechanics

ElementFunction
AccelerationA button
TurboB button (builds heat)
Lane switchingUp/down movement
WheeliesControl landing angle

Temperature system

StateEffect
CoolFull turbo available
WarmingApproaching danger
OverheatedForced trackside stop
CooldownWait to resume
Arrow tilesCool engine instantly

Track elements

ObstacleChallenge
Small rampsMinor jumps
Large rampsBig air
MudSlows bike
Speed arrowsBoost and cool
Other ridersCollision hazard

Track editor

FeatureCapability
Design ModeBuild custom tracks
ElementsFull obstacle set
TestingPlay your creation
SavingFamicom Disk System only

Game modes

ModeDescription
Selection ASolo time trial
Selection BRace against CPU
DesignTrack creation

Landing mechanics

AngleResult
LevelClean landing
Nose downCrash
WheelieSpeed boost

Legacy

InfluenceArea
Track editorsUser content standard
Resource managementStrategic racing
Excite seriesExcite Truck, Excitebots

See also