Overview
Sir Arthur faces the demon realm again. Ghouls ‘n Ghosts expanded on its predecessor with smoother controls, more weapons, and vertical attacks. The difficulty remained brutal—two hits and you’re down to underwear, two more and you’re dead. And completing the game once? That only earns a trip back to the start to do it all again.
Fast facts
- Developer: Capcom.
- Protagonist: Sir Arthur.
- Predecessor: Ghosts ‘n Goblins (1985).
- Requirement: Beat twice for true ending.
Improvements over original
| Aspect | Enhancement |
|---|
| Controls | Tighter response |
| Attacking | Fire up and down |
| Weapons | More variety |
| Graphics | Larger sprites |
Weapons
| Weapon | Behaviour |
|---|
| Lance | Default, straight throw |
| Dagger | Rapid fire |
| Sword | Short range, powerful |
| Discus | Boomerang arc |
| Torch | Ground fire |
Armour system
| State | Effect |
|---|
| Steel armour | Full protection |
| Underwear | One hit from death |
| Gold armour | Charged weapon attacks |
The loop requirement
| Completion | Result |
|---|
| First | ”This room is an illusion” |
| Second | True ending |
| Purpose | Extend playtime, increase revenue |
| Version | Quality |
|---|
| Arcade | Original |
| Mega Drive | Excellent conversion |
| SuperGrafx | PC Engine enhanced |
| Amiga/ST | Capable ports |
Series entries
| Title | Year |
|---|
| Ghosts ‘n Goblins | 1985 |
| Ghouls ‘n Ghosts | 1988 |
| Super Ghouls ‘n Ghosts | 1991 |
See also