Overview
Feed candy to a gorilla, become strong. Little Nemo drew from Winsor McCay’s classic comic strip, sending the young dreamer through Slumberland while befriending animals with candy. Each creature offered different abilities—frogs jumped high, moles dug, bees flew. Collecting keys unlocked the path forward in this inventive, challenging platformer.
Fast facts
- Developer: Capcom.
- Source: Winsor McCay comic (1905).
- Mechanic: Animal transformation.
- Tie-in: Film adaptation same year.
Animal helpers
| Animal | Ability |
|---|
| Frog | High jump |
| Mole | Dig through ground |
| Gorilla | Strength, punching |
| Bee | Flying |
| Lizard | Wall climbing |
| Hermit crab | Swimming |
Candy mechanic
| Step | Process |
|---|
| Find candy | Collect in levels |
| Throw to animal | Get their attention |
| Ride/become | Gain abilities |
| Dismount | Return to Nemo |
Key collection
| Objective | Requirement |
|---|
| Collect keys | Hidden throughout |
| Open door | Need all keys |
| Progress | Mandatory completion |
| Exploration | Thorough searching required |
Dreamworld stages
| Level | Theme |
|---|
| 1 | Mushroom Forest |
| 2 | Flower Garden |
| 3 | House of Toys |
| 4 | Night Sea |
| 5-8 | Various dream realms |
Difficulty
| Challenge | Cause |
|---|
| Key hunting | Thorough exploration needed |
| Enemy damage | Frequent hazards |
| Limited candy | Resource management |
| Later levels | Significant difficulty |
Comic strip origins
| Element | Adaptation |
|---|
| Source | 1905 newspaper comic |
| Style | Dreamlike adventures |
| Character | Little Nemo in Slumberland |
| Film | 1989 animated movie |
See also