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Classic Games

Moon Patrol

Parallax pioneer

Moon Patrol introduced parallax scrolling to arcade games, creating an illusion of depth as players drove a lunar buggy across the moon's surface, jumping craters and shooting enemies.

arcadeC64atari-2600atari-8-bit shooterplatformerarcade-classic 1982

Overview

Drive across the moon. Jump the craters. Shoot the aliens. Moon Patrol combined driving, jumping, and shooting in a side-scrolling format that became hugely influential. Its parallax scrolling—multiple background layers moving at different speeds—created a convincing sense of depth that would define countless games to follow.

Fast facts

  • Developer: Irem.
  • Publisher: Williams (US).
  • Innovation: First parallax scrolling.
  • Format: Side-scrolling shooter.

Technical firsts

InnovationImpact
Parallax scrollingCreated depth illusion
Multiple background layersThree-layer movement
Background musicContinuous tune during gameplay
Checkpoint systemCourse division

Gameplay mechanics

ElementFunction
JumpClear craters and obstacles
Shoot forwardDestroy enemies ahead
Shoot upDestroy UFOs above
Speed controlAutomatic forward movement

Obstacles

HazardType
CratersJump over
RocksShoot or jump
Land minesJump carefully
UFOsShoot from above
TanksShoot forward

Course structure

SectionDifficulty
Beginner coursePoints A-E
Champion coursePoints F-Z
CheckpointsProgress markers
Time bonusFaster completion rewards

Home conversions

PlatformQuality
Atari 2600Simplified but playable
Atari 5200Near-arcade
C64Strong conversion
Apple IICompetent port

See also