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Classic Games

Paperboy

Suburban chaos

Paperboy turned newspaper delivery into an obstacle course of dogs, cars, and lawn ornaments, with the unique goal of delivering papers while causing maximum property damage.

arcadeNESC64Amigasega-mega-drive actionarcadeatari-games 1985

Overview

Paperboy took the mundane job of newspaper delivery and made it chaotic. Players cycled down suburban streets, hurling papers at subscriber mailboxes while avoiding obstacles and, optionally, destroying the property of non-subscribers. The isometric perspective and unique premise made it instantly memorable.

Fast facts

  • Developer: Atari Games.
  • Release: 1985.
  • Perspective: Isometric.
  • Control: Handlebar controller (arcade).

Core mechanics

ElementFunction
CyclingNavigate street
ThrowingDeliver papers
DodgingAvoid obstacles
DestructionBonus vandalism

Delivery system

TargetResult
Subscriber mailboxPoints, keeps customer
Subscriber door/windowPoints
Non-subscriber propertyBonus destruction
Miss subscriberMay lose customer

Obstacles

HazardBehaviour
DogsChase player
CarsCross street
SkateboardersErratic movement
BreakdancersBlock path
Grim ReaperAppears later
TornadoesEnvironmental

Suburban surrealism intensified each day.

Street types

StreetDifficulty
Easy StreetBeginner
Middle RoadModerate
Hard WayExpert

Daily progression

DayChanges
MondayMost subscribers
Tuesday onwardsLose unsatisfied customers
End of weekSurvival celebration

The training course

End of each day:

  • Obstacle course
  • Ramps and targets
  • Bonus points
  • Trick opportunities

Arcade cabinet

FeatureDesign
HandlebarsSteering control
Throw buttonPaper delivery
ImmersionRealistic feel

Home versions

PlatformQuality
NESGood adaptation
C64Solid port
Mega DriveEnhanced graphics
AmigaQuality conversion

Cultural impact

AspectSignificance
Unique premiseUnlike anything else
Suburban humourRelatable setting
Property destructionCathartic fun
NostalgiaFondly remembered

Legacy

Paperboy proved:

  • Mundane settings could work
  • Unique premises attracted attention
  • Humour enhanced gameplay
  • Isometric action viable

See also