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Classic Games

Punch-Out!!

Pattern-based boxing

Punch-Out!! challenged players to read opponent patterns and counter with precision timing, turning boxing into a puzzle game starring the undersized Little Mac against memorable caricatured opponents.

arcadeNES sportsactionnintendo 1984

Overview

Little Mac is tiny. His opponents are giants. Punch-Out!! succeeded not through simulation but pattern recognition—each boxer telegraphed their attacks with distinctive tells. Learn the pattern, counter at the right moment, work your way to Mike Tyson (or Mr. Dream). The transparent protagonist sprite let players see incoming punches clearly.

Fast facts

  • Developer: Nintendo R&D3.
  • Arcade: 1984.
  • NES: 1987 (Mike Tyson’s Punch-Out!!).
  • Protagonist: Little Mac.

NES version opponents

CircuitBoxers
MinorGlass Joe, Von Kaiser, Piston Honda
MajorDon Flamenco, King Hippo, Great Tiger
WorldBald Bull, Soda Popinski, Mr. Sandman
FinalSuper Macho Man, Mike Tyson/Mr. Dream

Combat mechanics

MoveFunction
Left jabQuick face punch
Right jabQuick face punch
Body blowLower damage, builds stars
Star punchPowerful uppercut
DodgeLeft/right evasion
BlockReduce damage
DuckAvoid high attacks

Pattern recognition

ElementDesign
TellsVisual cues before attacks
WindowsCounter timing opportunities
StarsEarned for perfect counters
LearningMemorise each opponent

Memorable opponents

BoxerSignature
Glass JoeEasiest opponent, 1-99 record
King HippoHit stomach when mouth opens
Bald BullBull Charge attack
Mike TysonOne-hit knockdown punches

Technical innovation

FeaturePurpose
Transparent MacSee incoming attacks
Large spritesExpressive opponents
Digitised speech”Body blow!”

Series entries

TitleYearPlatform
Punch-Out!!1984Arcade
Super Punch-Out!!1985Arcade
Mike Tyson’s Punch-Out!!1987NES
Super Punch-Out!!1994SNES
Punch-Out!!2009Wii

See also