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Classic Games

Space Harrier

Into the Fantasy Zone

Space Harrier pioneered the into-screen shooter with sprite scaling technology, sending players flying through surreal landscapes at unprecedented speed.

arcadesega-master-systemsega-mega-driveAmiga shooterarcade-classicsega 1985

Overview

“Welcome to the Fantasy Zone. Get ready!” Space Harrier hurled players into a psychedelic world of checkerboard floors, bizarre creatures, and relentless speed. Sega’s Super Scaler technology enabled smooth sprite scaling that created convincing depth. The deluxe cabinet’s hydraulic seat moved with the action, creating one of gaming’s first motion experiences.

Fast facts

  • Developer: Sega AM2.
  • Designer: Yu Suzuki.
  • Technology: Super Scaler sprite scaling.
  • Cabinet: Hydraulic motion version available.

Technical innovation

FeatureAchievement
Sprite scalingSmooth size transitions
32,000 coloursVibrant palette
60 fpsFluid motion
Pseudo-3DConvincing depth

Gameplay elements

ElementFunction
FlightFree movement in plane
ShootingRapid fire forward
DodgingAvoid obstacles/enemies
Boss battlesEnd each stage

Enemy types

EnemyBehaviour
DragonsSwoop and breathe fire
Stone headsStationary obstacles
MushroomsGround hazards
SquillaFinal boss

Cabinet versions

TypeFeature
UprightStandard arcade
Sit-downEnclosed cockpit
DeluxeHydraulic motion seat

Home conversions

PlatformQuality
Master SystemImpressive for hardware
Mega Drive/32XNear-arcade
AmigaCapable port
PC EngineSolid version

Influence

ImpactArea
Super Scaler gamesAfter Burner, Out Run followed
Into-screen shootersGenre template
Motion gamingEarly motion cabinet
Yu Suzuki careerEstablished reputation

See also