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Classic Games

Wrecking Crew

Demolition puzzles

Wrecking Crew challenged Mario to demolish walls in the correct order, combining puzzle-solving with action as enemies interfered with the destruction.

NESarcade puzzleactionnintendo 1985

Overview

Mario swings a hammer, but this isn’t combat—it’s demolition. Wrecking Crew tasked players with destroying every wall, ladder, and pillar in 100 single-screen stages. The catch: destroy things in the wrong order and you’d trap yourself. Enemies patrolled constantly, forcing strategic destruction under pressure.

Fast facts

  • Developer: Nintendo R&D1.
  • Protagonist: Mario (demolition worker).
  • Stages: 100 levels.
  • Feature: Level editor.

Gameplay mechanics

ActionFunction
Hammer swingDestroy objects
ClimbUse ladders
MovementCannot jump
StrategyDestruction order matters

Destructible objects

ObjectProperties
Brick wallsStandard destruction
LaddersCan be destroyed
PillarsSupport structures above
BombsChain reaction explosions
DrumsPush, don’t destroy

Enemies

EnemyBehaviour
GotchawrenchPatrols platforms
Eggplant ManFollows Mario
Foreman SpikeRival, destructive

Puzzle elements

ChallengeSolution
Trapped areasPlan destruction order
Enemy avoidanceUse doors, timing
Bomb chainsStrategic placement
CompletenessDestroy everything

Level editor

FeatureCapability
Design ModeCreate custom stages
Object placementFull tool set
SaveFamicom Disk System
ShareCustom challenges

Foreman Spike

RoleDetail
Rival characterCompetitive antagonist
BehaviourDestroys walls, interferes
Two-playerCompetitive mode
LegacyRecurring Mario character

No jumping

Design choiceEffect
Hammer onlyDifferent from platformer Mario
Ladders onlyVertical movement restricted
Puzzle focusStrategic planning

See also