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Hardware

Action Replay

The cheat cartridge

The hardware cartridge series that enabled game freezing, cheat creation, and memory manipulation across Commodore 64, Amiga, and consoles - controversial but widely used.

commodore-64Amigacross-platform cheatsutilitycartridgecontroversial 1985–present

Overview

Action Replay was a series of cartridges and devices produced by Datel that enabled users to freeze running software, search and modify memory, create cheats, and save snapshots. Available for the Commodore 64, Amiga, and various consoles, it became the go-to tool for cheat creation and—controversially—software backup.

Fast Facts

  • Manufacturer: Datel
  • First version: ~1985 (C64)
  • Platforms: C64, Amiga, SNES, Genesis, others
  • Function: Freeze, cheat, backup
  • Reception: Hugely popular
  • Controversy: Piracy implications

Platform Versions

PlatformVersionEra
C64Action Replay1985+
AmigaAction Replay I/II/III1988+
SNESPro Action Replay1992+
GenesisPro Action Replay1992+

Capabilities

FeatureUse
FreezeStop any program
Cheat searchFind value locations
PokeModify memory
SaveSnapshot to disk
MonitorDisassemble code
Fast loaderSpeed disk access (C64)

C64 Action Replay

The original version featured:

  • Freeze button
  • Fast loader (turbo tape/disk)
  • Memory monitor
  • Sprite viewer
  • Cheat creation tools

Amiga Action Replay

More sophisticated:

  • Full 68000 monitor
  • Disassembler
  • Memory search
  • Copper list viewer
  • Disk tools

Console Versions

Adapted for different markets:

PlatformFocus
SNESPre-made cheat codes
GenesisGame enhancement
LaterCode entry, not discovery

Cheat Discovery Process

Similar to Multiface:

  1. Note value (lives, energy)
  2. Search memory for that value
  3. Change value in game
  4. Search again
  5. Identify correct address
  6. Modify to desired value

Controversy

Action Replay existed in grey areas:

  • Legitimate: Cheat creation, development
  • Grey: Backing up owned games
  • Illegal: Software piracy
  • Response: Publishers hated it

Legacy

Action Replay democratised game modification, creating the cheat code culture that would eventually become mainstream through console devices like Game Genie. It proved there was demand for player control over game difficulty.

See Also