Overview
Famiclones are unlicensed clones of Nintendo’s Famicom/NES, produced primarily in Taiwan and China from the mid-1980s onwards. Often marketed as “learning computers” or educational devices, they introduced gaming to regions where official Nintendo products were unavailable or unaffordable.
Fast Facts
- Origin: Mid-1980s
- Primary source: Taiwan, China
- Marketing: Often as “educational”
- Reach: Global, especially developing markets
- Notable: Subor, Micro Genius
Major Manufacturers
| Company | Notes |
|---|
| Subor | Chinese, Jackie Chan endorsed |
| Micro Genius | Taiwanese |
| Dendy | Russian market name |
| Various | Hundreds of brands |
Marketing Strategies
| Approach | Purpose |
|---|
| ”Educational computer” | Bypass game console stigma |
| Keyboard included | Appeared computer-like |
| Celebrity endorsement | Jackie Chan for Subor |
| Multicarts | Many games included |
Regional Impact
| Region | Significance |
|---|
| China | Main gaming platform for generation |
| Russia | ”Dendy” became generic term |
| South America | Affordable alternative |
| Southeast Asia | Widespread |
Technical Variations
| Feature | Implementation |
|---|
| Hardware | Generally NES-compatible |
| Controllers | Often combined with console |
| Cartridges | Proprietary formats common |
| Multicarts | 100-in-1, 9999-in-1 |
Legacy
Famiclones democratised gaming in regions where official products were inaccessible. For millions, these clones were their introduction to video games. The phenomenon demonstrates how hardware designs spread beyond manufacturers’ control.
See Also