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Eric Schwartz

Amiga animator

The American animator whose 'Amy the Squirrel' cartoons and hundreds of other animations proved the Amiga could achieve Disney-quality animation, distributing his work via BBSes and Aminet.

Amiga animationartistaminetcreative 1967–present

Overview

Eric Schwartz is an American animator who became one of the most prolific creators in the Amiga animation scene. His work, particularly the Amy the Squirrel series, demonstrated that the Amiga could produce fluid, character-driven animation rivalling traditional cel work. Schwartz’s animations circulated widely on BBSes and Aminet, making him one of the most recognised names in the Amiga creative community.

Fast Facts

  • Born: ~1967
  • Known for: Amy the Squirrel animations
  • Style: Cartoon animation, fluid movement
  • Distribution: BBSes, Aminet, disk magazines
  • Output: Hundreds of animations
  • Tool: Deluxe Paint

Amy the Squirrel

Schwartz’s signature creation:

AspectNotes
CharacterAnthropomorphic squirrel
StyleClassic cartoon animation
MovementSmooth, expressive
HumourOften topical, Amiga-focused
EpisodesNumerous shorts

Animation Quality

Schwartz proved what the Amiga could do:

  • Fluid motion - Professional frame rates
  • Character acting - Expressive animation
  • Timing - Comedy through movement
  • Colour use - Rich Amiga palettes
  • Sound sync - MOD music integration

Distribution Model

Before YouTube, Schwartz reached audiences via:

ChannelMethod
BBSesDownload from local boards
AminetGlobal FTP archive
Disk magazinesBundled with publications
User groupsShared at meetings
Disk swappingPhysical trades

Technical Approach

Working within Amiga constraints:

  • Deluxe Paint - Frame-by-frame animation
  • IFF ANIM format - Efficient playback
  • Palette management - Consistent colour use
  • File size awareness - Downloadable on slow connections
  • MOD audio - Synchronized soundtracks

Influence

Schwartz demonstrated:

  • Home computers could do broadcast-quality animation
  • One person could create professional work
  • Distribution didn’t require publishers
  • Creative communities could thrive online

Legacy

Eric Schwartz showed that the Amiga wasn’t just a gaming machine—it was a complete animation studio for those with talent and patience. His work inspired countless Amiga artists and proved that digital distribution of creative content was viable years before it became mainstream.

See Also