Overview
From Daytona to the dragon of Dojima. Nagoshi worked on Sega’s arcade classics before creating Yakuza—a crime drama that blended brawling, minigames, and melodrama. The series’ success came slowly in the West but eventually found devoted fans. After three decades at Sega, he departed in 2021 to form NetEase Games studio.
Fast facts
- Born: 1965.
- Company: Sega (1989-2021), NetEase (2021-).
- Notable creation: Yakuza series.
- Division: Amusement Vision, Ryu Ga Gotoku Studio.
Arcade contributions
| Title | Role |
|---|
| Daytona USA | Director |
| Sega Rally | Producer |
| F-Zero GX | Executive producer |
Yakuza series
| Title | Year |
|---|
| Yakuza | 2005 |
| Yakuza 2 | 2006 |
| Through Yakuza 6 | Series lead |
| Like a Dragon | Continued success |
Design philosophy
| Principle | Implementation |
|---|
| Japanese identity | Authentic settings |
| Tone mixing | Drama and absurdity |
| Side content | Extensive minigames |
| Serialisation | Ongoing narrative |
Legacy
| Achievement | Note |
|---|
| Yakuza success | Global franchise |
| Sega tenure | 30+ years |
| Cultural authenticity | Japan representation |
| Departure | NetEase leadership |
See also