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Yoshiki Okamoto

Capcom's arcade visionary

Yoshiki Okamoto created some of Capcom's most influential arcade games, from 1942 to Street Fighter II, before founding Game Republic to continue his distinctive design philosophy.

arcadeNESSNESPlayStation designercapcomarcade 1961–present

Overview

Few designers shaped arcade gaming more than Yoshiki Okamoto. Starting at Konami before moving to Capcom, he created or produced genre-defining titles across shooting, fighting, and action games. His philosophy emphasised immediate engagement—games that grabbed players within seconds and kept them feeding coins.

Fast facts

  • Born: 1961, Japan.
  • Early career: Konami (Time Pilot, Gyruss).
  • Capcom period: 1984-2003.
  • Notable works: 1942, Street Fighter II, Final Fight.

Konami period

TitleYearContribution
Time Pilot1982Designer
Gyruss1983Designer

Capcom highlights

TitleYearRole
19421984Director
Sonson1984Designer
Gun.Smoke1985Designer
Final Fight1989Producer
Street Fighter II1991Executive producer
Resident Evil 21998Executive producer

Design philosophy

PrincipleImplementation
Instant appealFirst seconds must hook player
Readable actionClear visual feedback
Satisfying destructionImpactful enemy defeats
Difficulty curveGradual but relentless

Post-Capcom

CompanyPeriod
Flagship2002 (co-founded)
Game Republic2003-2011

See also