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Companies & Studios

Acid Software

Blitz Basic creators

Mark Sibly's New Zealand company that created Blitz Basic and developed games like Skidmarks, proving that compiled BASIC could produce commercial hits.

Amiga blitz-basictoolsgame-developmentnew-zealand 1991–present

Overview

Acid Software was the New Zealand company founded by Mark Sibly that created Blitz Basic and developed commercial games including Skidmarks. The company proved its own tools by shipping successful games written in Blitz Basic, demonstrating that compiled BASIC could produce professional results.

Fast Facts

  • Founder: Mark Sibly
  • Founded: ~1991
  • Location: New Zealand
  • Products: Blitz Basic, Skidmarks
  • Platform: Amiga
  • Legacy: Proved BASIC viable for commercial games

Products

ProductTypeYear
Blitz Basic 2Development tool1993
SkidmarksRacing game1993
Super SkidmarksRacing game1995

The Dual Approach

Acid Software both:

  • Created tools - Blitz Basic
  • Used tools - Skidmarks as proof

This was powerful marketing—showing that their language worked by shipping successful games made with it.

Skidmarks

The showcase game:

AspectDetails
GenreTop-down racing
FeaturesSplit-screen, physics
ReceptionCommercial success
SignificanceBlitz Basic proof

Business Model

Acid Software’s strategy:

  • Sell development tools
  • Prove tools with games
  • Support active community
  • Continuous improvement

After Amiga

Mark Sibly continued:

  • Blitz3D (Windows)
  • BlitzMax (cross-platform)
  • Monkey X (multi-target)

Legacy

Acid Software demonstrated that tool creators should use their own tools. Skidmarks wasn’t just marketing—it was proof that Blitz Basic produced games indistinguishable from assembly-coded titles. This “dogfooding” approach validated the entire Blitz Basic concept.

See Also