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Companies & Studios

Blizzard Entertainment

Polish perfected

Blizzard Entertainment built an empire on exceptionally polished games, from Warcraft and StarCraft to Diablo and World of Warcraft, defining genres through refinement rather than invention.

pcPlayStationnintendo-64 developerpublisheractivision 1991–present

Overview

Blizzard rarely invented genres—they perfected them. Warcraft refined RTS. Diablo polished action RPGs. World of Warcraft dominated MMOs. Their philosophy of “easy to learn, difficult to master” combined with relentless polish created games that defined standards and built communities lasting decades.

Fast facts

  • Founded: 1991 (as Silicon & Synapse).
  • Location: Irvine, California.
  • Renamed: Blizzard Entertainment (1994).
  • Parent: Activision Blizzard (2008).

Major franchises

FranchiseFirst entryGenre
Warcraft1994RTS
Diablo1996Action RPG
StarCraft1998RTS
World of Warcraft2004MMO
Overwatch2016Team shooter

Design philosophy

PrincipleImplementation
Polish”It’s done when it’s done”
AccessibilityEasy entry point
DepthHigh skill ceiling
SupportLong-term updates

StarCraft esports

AchievementImpact
South KoreaNational phenomenon
Professional leaguesCareer players
LongevityDecade of competition

World of Warcraft

AchievementScale
Peak subscribers12+ million
Genre dominanceMMO standard
Cultural impactMainstream recognition

Battle.net

InnovationEffect
Online platformUnified multiplayer
Free serviceNo subscription fees
CommunityPersistent identity

Corporate changes

YearEvent
2008Activision merger
2023Microsoft acquisition

See also