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Companies & Studios

Maxis

Simulation pioneers

Maxis created the simulation game genre with SimCity, then expanded into diverse 'Sim' titles before The Sims became one of gaming's best-selling franchises.

pcAmigaSNESPlayStation developersimulationea 1987–2015

Overview

Will Wright’s software toys became a company. Maxis, founded to publish SimCity, built an entire genre around simulation games. From cities to ants to earths, they explored every conceivable subject before The Sims made them one of gaming’s most successful studios. EA’s acquisition brought resources but eventually absorbed the identity.

Fast facts

  • Founded: 1987.
  • Founders: Will Wright, Jeff Braun.
  • Location: Walnut Creek, California.
  • Acquired: EA (1997).

SimCity series

TitleYear
SimCity1989
SimCity 20001993
SimCity 30001999
SimCity 42003

Sim experiments

TitleSubjectYear
SimEarthPlanet ecology1990
SimAntAnt colony1991
SimLifeEvolution1992
SimFarmAgriculture1993
SimCopterHelicopter1996

The Sims phenomenon

TitleYearSales
The Sims2000Best-selling PC game
The Sims 22004Massive success
The Sims 32009Continued franchise
The Sims 42014Ongoing

EA acquisition

AspectImpact
Year1997
ResourcesIncreased budgets
IndependenceGradually reduced
BrandEventually merged

Studio closure

YearEvent
2015Maxis Emeryville closed
TeamsDistributed across EA
LegacyThe Sims continues

See also