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Companies & Studios

Team Cherry

Hollow ambition

Team Cherry's three-person studio delivered Hollow Knight's vast Metroidvania on a modest Kickstarter budget, then supported it with years of free content updates.

pcMaclinuxplaystation-4xbox-onenintendo-switch developerindiemetroidvania 2014–present

Overview

Three people, forty hours of content. Team Cherry’s Hollow Knight Kickstarter asked for AU$35,000 and delivered a Metroidvania rivalling AAA scope. The Adelaide-based trio—Ari Gibson, William Pellen, and composer Christopher Larkin—spent years adding free content updates while fans waited for the sequel. Silksong’s prolonged development suggests they’re attempting to exceed even Hollow Knight’s ambition.

Fast facts

  • Founded: 2014.
  • Location: Adelaide, Australia.
  • Team: Ari Gibson, William Pellen, Christopher Larkin.
  • Kickstarter: AU$57,000 raised.

Hollow Knight scope

MetricScale
Playtime40+ hours
Bosses40+
Areas15+ zones
BudgetModest Kickstarter

Free content updates

DLCContent
Hidden DreamsBosses, content
The Grimm TroupeFull questline
LifebloodQuality updates
GodmasterPantheon mode

Development approach

AspectMethod
ArtHand-drawn, consistent
MusicOrchestral, atmospheric
ScaleAmbitious scope
TimelineExtended development

Team roles

MemberContribution
Ari GibsonArt, design
William PellenProgramming, design
Christopher LarkinMusic, audio

Silksong

StatusDetail
Announcement2019
DevelopmentExtended
ExpectationsHigh anticipation
InformationSparse updates

See also