Overview
Into the depths of Hallownest. Team Cherry’s three-person studio created a Metroidvania of staggering scope—hand-drawn environments, dozens of bosses, and secrets hidden in every corner of a dying insect kingdom. Combat demanded precision; exploration rewarded patience; the melancholic atmosphere persisted through forty-plus hours. Kickstarter funding delivered far beyond promises, establishing one of indie gaming’s most beloved worlds.
Fast facts
- Developer: Team Cherry.
- Year: 2017.
- Team size: 3 people.
- Kickstarter: AU$57,000 raised.
World design
| Area | Theme |
|---|
| Forgotten Crossroads | Introduction |
| Greenpath | Nature reclaimed |
| City of Tears | Fallen civilisation |
| Deepnest | Horror territory |
| The Abyss | Void depths |
Combat system
| Mechanic | Function |
|---|
| Nail attacks | Melee combat |
| Spells | Soul-powered magic |
| Charms | Build customisation |
| Shade | Death recovery |
Charm system
| Category | Examples |
|---|
| Combat | Quick Slash, Strength |
| Soul | Soul Catcher, Shaman Stone |
| Movement | Dashmaster, Sprint |
| Survival | Lifeblood, Grubsong |
Boss variety
| Count | Type |
|---|
| 30+ | Main bosses |
| 40+ | Including optionals |
| Pantheons | Boss rush challenges |
| Difficulty | Radiant modes |
Free content updates
| Update | Addition |
|---|
| Hidden Dreams | New bosses |
| The Grimm Troupe | New questline |
| Lifeblood | Quality improvements |
| Godmaster | Pantheon challenges |
See also