Atari vs Activision
Third-party publishing established
The 1979-1982 legal battle that established third-party game development as legitimate, when four Atari programmers founded Activision and survived the lawsuit that could have killed independent publishing.
Overview
Atari vs Activision was the legal battle that established the legitimacy of third-party game development. When four programmers left Atari in 1979 to form Activision, Atari sued claiming trade secret theft. The settlement allowed independent publishers to exist, enabling the entire third-party industry.
Fast Facts
- Filed: 1979
- Settled: 1982
- Issue: Could third parties make console games?
- Outcome: Settlement - third parties legitimate
- Impact: Enabled entire industry
The Atari Four
| Programmer | Known For |
|---|---|
| David Crane | Pitfall! |
| Larry Kaplan | Air-Sea Battle |
| Alan Miller | Basketball |
| Bob Whitehead | Star Ship |
These programmers wanted recognition and royalties that Atari refused to provide.
The Dispute
| Position | Argument |
|---|---|
| Atari’s claim | Trade secrets stolen, unauthorised |
| Activision’s defence | Legal reverse engineering |
| Core question | Who owns game concepts? |
Outcome
| Result | Consequence |
|---|---|
| Settlement | Activision paid royalties to Atari |
| Third parties | Legitimised as business model |
| Licensing | Not required for cartridge games |
Legacy
This case established that game developers could leave companies and create competing products. Without this precedent, the third-party industry might never have existed, and console gaming would have remained a closed ecosystem controlled solely by hardware manufacturers.