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Package Distribution

Budget Games

Affordable software

Budget game labels offered software at reduced prices, democratising game ownership through value-priced releases that ranged from hidden gems to quick cash-ins.

C64zx-spectrumAmigapc industrydistributionhistory 1984–1995

Overview

Not everyone could afford £9.99. Budget labels like Mastertronic, Codemasters, and Kixx offered games at £1.99-£4.99, making gaming accessible to those priced out of full-price releases. Quality varied wildly—some budget titles rivalled premium games, while others justified their low price. The format proved gaming didn’t require premium pricing.

Fast facts

  • Price point: £1.99-£4.99 (vs £9.99+ full price).
  • Peak: Mid to late 1980s.
  • Markets: UK, Europe primarily.
  • Mix: Original games and rereleases.

Major budget labels

LabelParent/Style
MastertronicPioneer, original games
CodemastersQuality originals
Firebird SilverBudget line
KixxUS Gold rereleases
Hit SquadOcean rereleases
EncoreVarious publishers

Mastertronic model

ElementApproach
Pricing£1.99-£2.99
DistributionNewsagents, not just game shops
VolumeHigh unit sales
QualityVariable but improving

Content types

TypeQuality expectation
Original budgetOften simple
Older rereleasesPreviously full-price
Compilation packsMultiple games cheap
Licensed tie-insQuick productions

Notable budget successes

TitleLabelNote
KikstartMastertronicOriginal hit
DizzyCodemastersBudget origin
BMX SimulatorCodemastersStrong original

Distribution innovation

ChannelImpact
NewsagentsWider availability
Petrol stationsImpulse purchases
SupermarketsMass market reach
Traditional shopsSupplemented

Impact on industry

EffectDetail
DemocratisationMore people could afford games
Developer opportunitiesLower barrier to publish
Price pressureFull-price market affected
Compilation cultureValue bundles emerged

Quality spectrum

Best caseWorst case
Hidden gemsUnplayable rubbish
Future hitsQuick cash-ins
Classic rereleasesBroken ports

See also