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Classic Games

Advance Wars

Turn-based tactics perfected

Advance Wars distilled turn-based strategy into accessible perfection, with commanding officers adding personality and asymmetric powers to military tactics.

game-boy-advance strategynintendoturn-based 2001

Overview

War made charming. Advance Wars took the complexity of military strategy and made it inviting through bright visuals, clear mechanics, and a tutorial campaign that taught without condescension. Commanding Officers added character and asymmetric abilities. The map editor extended longevity infinitely. Intelligent Systems created the definitive portable strategy game.

Fast facts

  • Developer: Intelligent Systems.
  • Year: 2001.
  • Platform: Game Boy Advance.
  • Series: Famicom Wars (localised).

Unit types

CategoryExamples
InfantryFoot soldiers, mechs
VehiclesTanks, APCs
AirFighters, bombers
NavalBattleships, subs

CO system

CommanderPower
AndyBalanced, repairs
MaxStrong direct combat
SamiInfantry specialist
GritIndirect range bonus

Combat mechanics

FactorEffect
TerrainDefence bonuses
Unit healthDamage scaling
CO PowersCharged abilities
Fog of WarLimited visibility

Map editor

FeatureValue
Custom mapsInfinite content
SharingLink cable transfer
CompetitiveTournament potential

See also