Overview
Technical ambition on Neo Geo. Art of Fighting showcased SNK’s hardware with massive scaling sprites that zoomed dramatically during combat. The spirit gauge limited special move spam, forcing resource management. Ryo Sakazaki and Robert Garcia became permanent SNK fixtures, crossing into King of Fighters and representing the Kyokugen fighting style.
Fast facts
- Developer: SNK.
- Year: 1992.
- Platform: Neo Geo.
- Innovation: Spirit gauge, sprite scaling.
Spirit gauge system
| Mechanic | Function |
|---|
| Special moves | Consume spirit |
| Depletion | Weaker specials |
| Recovery | Charge by taunting |
| Strategy | Resource management |
Sprite scaling
| Feature | Implementation |
|---|
| Zoom effect | Distance-based |
| Large sprites | Close-up detail |
| Neo Geo power | Hardware showcase |
| Visual impact | Impressive for era |
Kyokugen characters
| Fighter | Role |
|---|
| Ryo Sakazaki | Protagonist |
| Robert Garcia | Rival/friend |
| Takuma Sakazaki | Father/master |
| Yuri Sakazaki | Sister |
Series development
| Title | Year | Advancement |
|---|
| Art of Fighting | 1992 | Foundation |
| Art of Fighting 2 | 1994 | Expanded roster |
| Art of Fighting 3 | 1996 | New protagonist |
Legacy
| Impact | Note |
|---|
| KOF integration | Core team |
| Ryo/Ken comparison | Design similarities |
| Spirit gauge | Influenced later games |
| Crossover staples | Permanent roster |
See also