Skip to content
Classic Games

Art of Fighting

Spirit gauge innovation

Art of Fighting introduced the spirit gauge and scaling sprite technology while establishing characters who would become SNK crossover staples.

neo-geoarcadeSNES fightingsnkarcade 1992

Overview

Technical ambition on Neo Geo. Art of Fighting showcased SNK’s hardware with massive scaling sprites that zoomed dramatically during combat. The spirit gauge limited special move spam, forcing resource management. Ryo Sakazaki and Robert Garcia became permanent SNK fixtures, crossing into King of Fighters and representing the Kyokugen fighting style.

Fast facts

  • Developer: SNK.
  • Year: 1992.
  • Platform: Neo Geo.
  • Innovation: Spirit gauge, sprite scaling.

Spirit gauge system

MechanicFunction
Special movesConsume spirit
DepletionWeaker specials
RecoveryCharge by taunting
StrategyResource management

Sprite scaling

FeatureImplementation
Zoom effectDistance-based
Large spritesClose-up detail
Neo Geo powerHardware showcase
Visual impactImpressive for era

Kyokugen characters

FighterRole
Ryo SakazakiProtagonist
Robert GarciaRival/friend
Takuma SakazakiFather/master
Yuri SakazakiSister

Series development

TitleYearAdvancement
Art of Fighting1992Foundation
Art of Fighting 21994Expanded roster
Art of Fighting 31996New protagonist

Legacy

ImpactNote
KOF integrationCore team
Ryo/Ken comparisonDesign similarities
Spirit gaugeInfluenced later games
Crossover staplesPermanent roster

See also