Overview
Capcom’s original mascot got his own game. Captain Commando led an unlikely squad through Metro City’s criminal underworld in classic beat-em-up style. The four-player action, rideable mechs, and eclectic character roster made it memorable, even as it refined rather than revolutionised the Final Fight template.
Fast facts
- Developer: Capcom.
- Players: Four simultaneous.
- Setting: Metro City (future).
- Connection: Original Capcom mascot.
Commando team
| Character | Description | Style |
|---|
| Captain Commando | Team leader | Balanced |
| Mack the Knife | Mummy | Long reach |
| Ginzu the Ninja | Ninja | Fast |
| Baby Head | Baby in mech | Powerful |
Combat innovations
| Feature | Implementation |
|---|
| Four players | Simultaneous co-op |
| Dash attacks | Running strikes |
| Riding mechs | Vehicle combat |
| Weapon variety | Guns, swords, missiles |
Mech suits
| Mech | Weapon |
|---|
| Yellow | Machine gun |
| Blue | Flame thrower |
| Green | Missiles |
Stage design
| Level | Environment |
|---|
| City streets | Urban combat |
| Aquarium | Underwater section |
| Circus | Bizarre setting |
| Space | Final confrontation |
Boss encounters
| Boss | Challenge |
|---|
| Dolg | First boss |
| Shtrom | Mid-game |
| Scumocide | Final boss |
Capcom mascot history
| Era | Role |
|---|
| 1980s | NES box art mascot |
| 1991 | Own game |
| Later | Marvel vs Capcom appearances |
See also