Overview
Console ambition on handheld hardware. Golden Sun pushed the Game Boy Advance with pseudo-3D battle effects, detailed sprites, and a scope that rivalled 16-bit RPGs. The Djinn system added collection and customisation depth. Psynergy powers solved environmental puzzles. Camelot proved portable gaming could deliver epic adventures.
Fast facts
- Developer: Camelot Software Planning.
- Year: 2001.
- Platform: Game Boy Advance.
- Sequel: The Lost Age (2002).
Djinn system
| Element | Djinn type |
|---|
| Venus | Earth |
| Mars | Fire |
| Jupiter | Wind |
| Mercury | Water |
Djinn mechanics
| State | Effect |
|---|
| Set | Stat bonuses, class |
| Standby | Summon fuel |
| Summon | Powerful attacks |
| Recovery | Temporary loss |
Psynergy puzzles
| Type | Application |
|---|
| Move | Push objects |
| Frost | Create ice pillars |
| Growth | Grow vines |
| Reveal | Show hidden paths |
Technical achievement
| Feature | Implementation |
|---|
| Battle effects | Mode 7-style rotation |
| Sprites | Detailed animation |
| World scope | Large explorable map |
| Music | Quality compositions |
See also